COUNTER-STRIKE. IN FOCUS.

THE SCOREBOARD
IS ONLY
HALF THE STORY.

You remember the result. See what created it.
Turn your match data into the moments, patterns, and decisions that shape your game.

Early access requires Steam sign-in. Approval is separate.

YOUR MATCH. EVERY ANGLE.01 READ THE ROUND02 FIND THE PATTERN03 MAKE THE ADJUSTMENT

LESS GUESSWORK. MORE GAME SENSE.

Go back to the moment.
Come out with a plan.

A kill feed tells you who won.
A replay helps you understand the fight.

EXPLORE YOUR MATCH

Three perspectives. Three ways to improve.

INTERACTIVE PRODUCT PREVIEW
Ancient map previewANCIENT / REAL POSITIONS, ROUND 8
SEE THE SPACE

Where you stand changes the fight.

Review your position, the surrounding angles, and where your teammates were before contact.

ASK A BETTER QUESTIONWhat was exposed when I took this fight?
Bring your game into focus ↗

BUILT FOR THE NEXT ROUND

More context.
More to work with.

/ 02
⌖REPLAY

See the whole play.

Revisit positions, fights, and utility on a 2D map. Put each result back into its round.

▂ ▅ ▇PERFORMANCE

Look past K/D.

Explore aim, damage, utility, and teamwork. Find the questions your scoreboard leaves unanswered.

↗IMPROVEMENT

Make review count.

Turn recurring moments into something specific to practice. Go into your next match with intention.

FROM MATCH TO MEANING

Play it.
Read it.
Rethink it.

  1. 01

    Start with your matches.

    Your match history is the starting point for a deeper review.

  2. 02

    Follow the evidence.

    Explore the stats alongside the replay. See the situation behind the number.

  3. 03

    Take one thing into the next game.

    A better angle. Better spacing. A better-timed flash. Give your next session a purpose.

SEE THE GAME CLEARLY

Your next edge
is in your last match.

Request early access ↗

Public experience in development · Private preview

Can I sign in today?

You can sign in through Steam and request early access. Approval is separate; approved players can open their workspace.

Are the numbers exact?

Recorded events and estimated measurements have different limits. Experimental timing and visibility metrics are labeled in the app; a demo cannot establish what a player noticed or intended.

Is this an official Counter-Strike product?

OptiCS2 is an independent analytics project, not affiliated with Valve or Steam.